if FBufferLength>20 then begin ClearBuffer; inc(FBufferLength); end; FBuffer[FBufferLength]:=content; FLocked:=false; end; function TChatRoom.OneRead:TStrings; var FStrings:TStrings; i:integer; begin FLocked:=true; FStrings:=TStringList.Create; for i:=1 to FBufferLength do FStrings.Add(FBuffer[i]); result:=FStrings; FLocked:=false; end; function TChatRoom.GetCanRead: boolean; begin result:=false; if FBufferLength>0 then result:=true; end; |
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正在阅读:开发基于DCOM的局域网聊天室(二)开发基于DCOM的局域网聊天室(二)
2004-02-14 09:34
出处:CSDN
责任编辑:linjixiong
键盘也能翻页,试试“← →”键