在《丧尸围城2:绝密档案》游戏中,玩家可以修改游戏中的数据从而达到自己想要的东西,想要获得成就、物品的玩家可以试一试,分享的玩家亲测可用,机会不容错过,一起来了解下《丧尸围城2:绝密档案》datafile.big修改数据。 已测可用,衣服在安全室保存间。 datafile放在Capcom\Dead Rising 2 Off The Record\data npc放在Capcom\Dead Rising 2 Off The Record\data\models全新DLC套装 以下是datafile.big修改数据资料部分内容 主要是改datafile.big,upack后有个叫datafile的文件. 改好了把文件pack items: 武器,食物etc. items包括如下 : cChallengeDispenseItemGain=sandbox mode挑战 BronzeLevel = "8000"铜目标 BronzeLevelCoop = "10000"铜多人目标 BronzeReward = "15000"铜奖 SilverLevel = "12000"银目标 SilverLevelCoop = "16000"银多人目标 SilverReward = "30000"银奖 GoldLevel = "35000"金目标 GoldLevelCoop = "70000"金多人目标 GoldReward = "60000"金奖 Time = "180" UnlockCriteria = "1000"解锁数 cExplosiveItem爆炸品 MaxDamage = "1"最大伤害 MaxDamageDealtPerAttack ="25"每次攻击最大伤害 MaxProjectileDamage ="0.5"抛射品伤害 Explode Radius ="0.65"爆炸的范围 cFirearmItem枪 Durability = "400"子弹量(一般物品是耐久度) MaxBulletDistance = "20"最大子弹距离 BaseBulletDamage ="60"子弹伤害 MaxBulletsPerClip ="7"子弹夹 MaxDamageDealtPerAttack ="0"最大伤害 Reticle_BestAccuracy ="1"基本精确度 Reticle_ReturnToNormalAccuracyRate = "0.05"准心返回到正常的准确率 Reticle_MinMovementRateBeforeAccuracyDecrease = "0.05"精确度下降的速度cFoodItem食物 HealthBoost = "300"加血量 MaxProjectileDamage = ".01"抛射品伤害 cKnowledgeItem书 MaxProjectileDamage = "0.01" 抛射品伤害 cMoneyItem货币 Amount = "100"货币额 cNPCItem人 Age = "25" HealthAmount = "2800"血 cNPCWeaponItemNPC武器 cOutfitItem衣着 cPlayerWeaponItem一般物品 cSurvivorItem cast_rebecca_bound HealthAmount = "1000" KnockedDownByGuns = "false" cNPCPhotoPPInfo rebecca_erotica4 { Base_bone = "15" Horizontal_angle_deg = "10" Max_pp = "400" MaxAngle = "20" OffsetX = "0.040" OffsetY = "0.130" Photo_genre = "1" } cSurvivorItem srv_生存者 HealthAmount = "1000" SavedPrestigePoints = "12000"PP积分 SafeHouseRoom = "6" 其他文件是地区物品位置, 如americana_casino cDoorPlacement门 PrerequisiteMission = "Lush-iousLady"门于Lush-iousLady解锁 KeyItem = "85017"门需要key 10月20日更新 85019是合成屋的钥匙 85018是金库房的钥匙 85017是地下通道的钥匙 85008是实验室BOSS的钥匙 85000是药房的钥匙 10月21日更新 PrerequisiteMission = "Tutorial1"门於教程1解锁 道具地点-异变前的通道 cItemPlacement QueenBeeJar ItemName = "QueenBeeJar"在这替换其他道具名字 IsDispenser = "true"无限领 Location = "-52.168,1.050,-3.303" Rotation = "-0.002,0.005,-0.002,1.000" } cItemPlacement SixShooter { ItemName = "SixShooter" IsDispenser = "true" Location = "-52.568,1.050,-3.703" Rotation = "0.000,-0.001,-0.000,1.000" } safehouse新増道具地点 cItemPlacement Magazine_Juice_Top_Ten_Drink_Mixes { ItemName = "Magazine_Juice_Top_Ten_Drink_Mixes" IsDispenser = "true" Location = "1.054,-1.092,25.289" Rotation = "0.503,-0.502,-0.498,0.497" } cItemPlacement Magazine_Leadership_For_Losers { ItemName = "Magazine_Leadership_For_Losers" IsDispenser = "true" Location = "1.054,-1.092,24.789" Rotation = "0.503,-0.502,-0.498,0.497" } cItemPlacement Cafe_QuickStepJuice { ItemName = "QuickStepJuice" IsDispenser = "true" Location = "-7.280,-0.140,23.461" Rotation = "0.004,0.002,-0.001,1.000" } 枪系射击最精准准心 Reticle_AccuracyDecreasePerShot = "0" Reticle_ActiveInRangeMode = "true" Reticle_BestAccuracy ="1" Reticle_MinMovementRateBeforeAccuracyDecrease = "0" Reticle_ReturnToNormalAccuracyRate = "1" Reticle_Type = "0"(有0~4的准心, 0以外的不好用) Reticle_WorstAccuracy ="1" 不会自伤不会误伤NPC(取自物品QueenBeeJar) CannotHitActors = "true"(true会, false不会) 物品分类-便携 InventoryInteractionType ="0"(0可便携/1不可便携) cRideableItem Skateboard滑板车(御剑术版本) Durability = "99999"(耐久¨¨) BrakeRotationSpeed ="100"(煞车转数) MaxRideSpeed = "100(限速) InitialSpeed = "25"(起歩速度, 25是快, 50鬼畜, 100直接送去碰壁) SpeedDecayRate = "0"(速度下降率) 滑板车改后感:有很多未测的地方, 改了也不知效果. 不要按方向直接EE就能煞车。 |
正在阅读:丧尸围城2:绝密档案datafile.big修改数据丧尸围城2:绝密档案datafile.big修改数据
2018-04-25 10:26
出处:其他
责任编辑:wuxiaoling1
丧尸围城2:绝密档案系列软件最新版本下载