// --------------------------------------------- // 2. UnZipClass.cs // ---------------------------------------------
using System; using System.IO; using ICSharpCode.SharpZipLib.Zip; using ICSharpCode.SharpZipLib.GZip; using ICSharpCode.SharpZipLib.BZip2; using ICSharpCode.SharpZipLib.Checksums; using ICSharpCode.SharpZipLib.Zip.Compression; using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
namespace WebZipUnzip { public class UnZipClass { /// <summary> /// 解压文件 /// </summary> /// <param name="args">包含要解压的文件名和要解压到的目录名数组</param> public void UnZip(string[] args) { ZipInputStream s = new ZipInputStream(File.OpenRead(args[0])); try { ZipEntry theEntry; while ((theEntry = s.GetNextEntry()) != null) { string directoryName = Path.GetDirectoryName(args[1]); string fileName = Path.GetFileName(theEntry.Name); //生成解压目录 Directory.CreateDirectory(directoryName); if (fileName != String.Empty) { //解压文件到指定的目录 FileStream streamWriter = File.Create(args[1]+fileName); int size = 2048; byte[] data = new byte[2048]; while (true) { size = s.Read(data, 0, data.Length); if (size > 0) { streamWriter.Write(data, 0, size); } else { break; } } streamWriter.Close(); } } s.Close(); } catch(Exception eu) { throw eu; } finally { s.Close(); }
}//end UnZip
public static bool UnZipFile(string file, string dir) { try { if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); string fileFullName = Path.Combine(dir,file); ZipInputStream s = new ZipInputStream(File.OpenRead( fileFullName ));
ZipEntry theEntry; while ((theEntry = s.GetNextEntry()) != null) { string directoryName = Path.GetDirectoryName(theEntry.Name); string fileName = Path.GetFileName(theEntry.Name);
if (directoryName != String.Empty) Directory.CreateDirectory( Path.Combine(dir, directoryName));
if (fileName != String.Empty) { FileStream streamWriter = File.Create( Path.Combine(dir,theEntry.Name) ); int size = 2048; byte[] data = new byte[2048]; while (true) { size = s.Read(data, 0, data.Length); if (size > 0) { streamWriter.Write(data, 0, size); } else { break; } }
streamWriter.Close(); } } s.Close(); return true; } catch (Exception) { throw; } }
}//end UnZipClass }
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